Author: Ying Long
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Exploring the Role of an Animation Director
Ⅰ. Introduction Becoming a director is my ultimate goal in the animation industry. The ability to tell stories from my own imagination through animation is extremely appealing to me. Compared to other roles, directing involves broader responsibilities and higher demands. Since well-known directors are relatively few, I chose to study a less famous but active…
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Exploring the Role of a Storyboard Artist
I. Introduction Before I started studying animation professionally, my understanding of the field was mostly divided into visuals and sound. At that time, I thought I wanted to work in visuals, and my first idea was to become a animator. As I progressed in my studies, I gradually realized how crucial storyboards are for storytelling…
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My Ideal Career Direction and Working Environment
I. Where I Want to Work & Why China I hope to begin my career in China. Working in a familiar cultural and linguistic environment allows me to communicate my ideas more naturally, and after watching interviews with several directors who have worked on overseas projects, I realized this even more clearly. Many of them mentioned that…
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Self-reflected account of your simulated work experience and professional animation practice
The second year: Felix Cheng For this project, my role was to assist Felix in the production of her animated short film. In our initial email correspondence, she introduced me to the story premise—a young boy overcoming ridicule and struggles to buy the doll he longs for. When we later met in person, Felix presented…
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Practice based research–Character design
I chose Red Cap from English folklore as the subject of my work—a goblin lurking in old castle, preying on unsuspecting travelers. Its dark fairytale-like presence captivated me. Ⅰ. Silhouettes Since Red Cap’s presence is like the Grim Reaper, I wanted its silhouette to embody death and predation. One of the most recognizable symbols of the Reaper is the…
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Metamorphosis in Animation
I. Introduction Metamorphosis is visually represented as the transformation of one shape into another. In animation, metamorphosis, as an important technique, gradually changes the appearance of an object by designing inbetween frames between key frames. Metamorphosis can be used to convey exaggerated movements and emotions as well as abstract concepts and metaphors. Based on the…
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